๐ŸŒŒ Game Industry Insights ๐ŸŒŒ

This section gives you a compass and a telescope. Whether youโ€™re breaking into the field or navigating your next move, these insight pages will sharpen your edge and keep your sword gleaming.

Each subpage is a vault of curated resources, explained, not just listed.

๐Ÿ› ๏ธ Game Industry Tools

Essential software and platforms that power profession pipelines.

Breakdown includes:

  • Design tools (Miro, Confluence, Notion)

  • Art tools (Photoshop, Blender, Substance Painter)

  • Programming environments (Visual Studio, Rider, Github)

  • Project management (JIRA, Trello, ClickUp)

  • QA Tools (TestRail, JIRA)

  • Audio Tools (FMOD, Wwise, Audacity)

Each tool will have; what it does, who uses it and tips or pitfalls.

๐Ÿ’ผ Job Sites

Where to find your next gig, whether youโ€™re a junior or senior, indie or AAA.

Categories:

  • General Game Dev Jobs (Hitmarker, Game Jobs Direct, Work With Indies)

  • Remote-Friendly (Remote Game Jobs, Greenhouse listings)

  • Studio Career Pages (CDPR, Naughty Dog, Supermassive)

  • Diversity-Focused Boards (POC in Play, Women in Games)

Each with; what itโ€™s known for, who itโ€™s best for and bonus tips on applying.

๐ŸŽŸ๏ธ Game Industry Events

Networking, inspiration, recruitment and parties with very magical people.

Types:

  • Conference (GDC, Develop:Brighton, Nordic Game, Gamescom)

  • Festivals (EGX, IndiCade, PAX)

  • Virtual Events (GameDevt.tv Summit, Ludum Dare)

For each; what it offers, who it benefits and links to tickets, talks or jam portals.

๐Ÿ“ฐ News Outlets

Stay sharp. Know the trends, Watch the industry move.

Types:

  • Industry Analysis (GameIndustry.biz, GameDeveloper)

  • Tech & Business (Polygon, IGN Business, Kotaku Reports)

  • Behind-the-Scenes (Noclip, GMTK, Extra Credits)

Each one includes; Type of content, ideal reader and what makes it special.